Victoria 2 hfm vs hpm
![victoria 2 hfm vs hpm victoria 2 hfm vs hpm](https://www.eruditorumpress.com/media/uploads/europe_in_1880.png)
The third mod that deserves mention is Blood & Iron or BAI. Historical Flavor Mod has this feature so I think I'm going to give HFM a try for my next game just for this reason. The HFM map is really nice, and I do wish HPM and BAI would use it too.
Victoria 2 hfm vs hpm mods#
The genocide event will leave your affected provinces with a negative modifier for a few years, but after that you're good to go. Victoria 2's largest mods borrow heavily from each other, so it almost doesn't matter The biggest difference is modded vs vanilla. Call it with 'event 80003' when you need to and hey, presto, gone is your infamy. Honestly it's a bit silly and ahistorical. Save this under any name you want and place it in SteamLibrary\SteamApps\common\Victoria 2\mod\HPM\events. All and all the original is just a better game doesn't make this game horrible it just isn't worth the money yet since the first is mega cheap. Yes the UK are really chummy with Germans in most mods that I've tried. Now for what hampers this game, the new graphics make the game run slower which may not sound like a big deal but honestly you never do much but sit in Victoria so now you're just sitting longer which is tedious, The AI upon the games release don't do anything weakingling AI in Hearts of Iron do more than these guys, Nearly every historical event was flushed down the toilet which makes the game feel like its meandering and without historical wars or events NOTHING HAPPENS, Colonization is totally stupid now since only major and secondary nations can do it (Sorry Argentina) and your ability to colonize is based on national focus which is based on pop so it only allows you to colonize 3ish provinces at one time, finally the game is disturbingly buggy which is shameful for a game just released since it means they barely product tested it. Here's what the game does right this, fantastically improved military system making war actually entertaining, the tech tree isn't limited to a few arbitrary techs, the addition of secondary powers, and a easier to follow capitalist system. Specify a negative number to decrease militancy.
![victoria 2 hfm vs hpm victoria 2 hfm vs hpm](https://i.ytimg.com/vi/wIoEmKKMEvM/mqdefault.jpg)
It's sad to say but what this game improves is utterly out shadowed by what it loses and this is the same for Hearts of Iron 3. This command will change the militancy of all populations by the specified amount. It's sad to say but what this Where to start with Victoria 2, it at its heart is just plain inferior to its predecessor, Victoria Revolutions. Where to start with Victoria 2, it at its heart is just plain inferior to its predecessor, Victoria Revolutions.